With Fume FX 2.0's amazing new features such as Wavelet Turbulence, Retimer & Post Processing, the possibilities are endless! Not only with its abilities to exceed more simulation detail than ever deemed necessary, but also its flexibility and capabilities for speeding up production work flow. It is used by many of the leading visual fx houses around the world for movie and game production. Ryan Chamberlain, Graphic Modeling Designer, Calgary Fire Departmentįume FX is already the industry standard in Hollywood for recreating realistic pyrotechnics such as fire, smoke and explosions and other atmospheric FX. Alot of the fire fighters here have noticed how much more realisticly the fire and smoke moves and how well it reacts to environments in comparison to other animations they have seen. It works perfectly for us at the Calgary Fire Department. Rif Dagher, Cg Supervisor, Pixel Magic, CG fluids Inc.įumeFX is an amazing plugin for fire and gas simulations. Sitni Sati plugins helped 3ds max to a great extent to become popular as it is now. Its simplicity yet complexity and compatibility with other 3dsmax plugins we use (Thinking Particles, final Render) makes it greatly malleable tool in a production pipeline for making amazing dynamic scenes for feature films. Not to mention that it's highly versatile and really enjoyable tool to work with. In our production, we are using Fume FX since version 1.0 and we found it to be highly reliable and optimized fluid simulation software. We have completely integrated FumeFX 2.0 which adds great new features and functionality to an already robust and stable VFX solution. We rely on FumeFX to create everything from the most demanding fire and smoke simulations to more subtle atmospheric effects such as dust and sand. Customers include Ubisoft, Firaxis, Sega, Monolith, Sanzigen, Gameloft, deepsilver, Related-Designs, as well as industrial and telecommunication key players such as Microsoft Game Studios, Disney, Sony, Lucasfilm, Panasonic, Pixomondo, Konami, Fuji, Mitsubishi, CBS TV Network, FOX, Riot Games, Epic Games, Pearl Abyss, Thyssen, Mercedes, Deutsche Bank, Krupp and Ferrero.FumeFX has been an essential part of our pipeline since it was first released. Our development team consists of veterans of the 3D and video game industry who know exactly what 3D artists value – our solutions are easy-to-use and deliver fast, robust results optimized for the creative pipeline. 3d-io’s extensive creative know-how powers the company’s development of numerous 3D plugins for marketleaders Autodesk 3ds Max and Maya, and Adobe’s Photoshop. As a veteran of the early days of video game development (Perry Rhodan, Physikus, Historion, etc.) 3d-io specializes in the creation of state-of-the-art digital 3D content for advertisement, marketing, VFX, art and industrial productions. Interested, but not yet a customer? Come and test our demo versions here.ģd-io games & video production GmbH is a 3D graphics studio and 3D software developer founded in Germany in 1996. If you already own any of our licenses, updates are of course free here. UV-Packer is an excellent and easy to use tool for automatically and efficiently packing UV-maps in 3ds Max. Get your newest UV-Packer version 2.10, fully compatible and optimized for Autodesk 3ds Max 2019. UV-Packer is fully updated for Autodesk 3ds Max 2019!
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